Greatest Play Fighting Games

It's almost rare to find a truly great Mortal Kombat fighting masterpiece from Midway for the handheld platform these days since the series had some weak game features and very crappy game play on handheld then its arcade and console counter-parts. Mortal Kombat II for the Game Boy; however, may look like an outdated handheld fighting edition full of craps and choppy graphics, but what other fighting play games fans don't know is that this is the most rarest and greatest handheld Mortal Kombat fighting edition there is of all the other Mortal Kombat titles so far. It features eight selectable fighters each with their very own special moves, killer combos, fatalities, and babalities. In all, there are only two battle stages and in them there is only one stage with a pit fatality feature, there are also two hidden secret fighters that player can challenge to satisfy their fighting appetite, the control are easy to get used to and every combos as well as special and basic moves are easy to master unlike the many prequels and sequels that came before and after this version which had a big disadvantages with the use of game play and control that made them look like crap. Also if you want competition you can always fight one on one with a friend via link cable, the final boss is also a challenge to beat and the game is so fun that you will want to come back for more.

Tekken Advance - Namco [Game Boy Advance]

It's hard to believe that Namco, a third party publisher, can creatively published a good 3D fighting franchise such as Tekken for the Nintendo Game Boy Advance with quality features and game play similar to that of the PlayStation original. Tekken Advance is likely similar to Tekken 3 for the PlayStation, it introduced nine of the series greatest fighters as well as one unlockable boss character with the crammed in features of seven modes of play which includes Arcade, Tag Mode similar to the one in "Tekken Tag Tournament," Team Battle Mode, Time Attack, Survival, and Practice Mode. Namco was also able to crammed in every pack of combos, parry moves, side-steps, and unique juggles to each fighters making this game a complete fighting pleasure. The control are very easy to handle with only four buttons of the GBA and the sounds as well as the graphics are that arcade quality perfect to the console version. You can even go one on one with a friend via link battle for a non-stop combo butt-kicking fun.

Samurai Shodown - Takara/SNK [Game Boy]

Like every SNK titles that were released on the Game Boy, Samurai Shodown is a port of the ever popular Neo Geo arcade original. Developed by Takara at the time and published by SNK, Samurai Shodown for Game Boy features chibi super deform fighters and 2D action fighting at its finest, you will also get a lineup of 12 selectable samurai warriors ready to slash and kill as well as three secret bonus characters to be discover. Each character also comes pack with different weapons as well as special moves, POW attacks, and air attacks. The Game Boy version is unique that it had a Story Mode that tells the story of the character you choose which explain their reason for combat in wide cut-scenes anime picture formats. The straw slashing bonus stage is fun and challenging every time and the final boss battle is tough and challenging as well that you'll likely want to master your character more often in able to be success and if that's not enough you can always duel one on one with a friend via link cable in Vs. Mode.